Privacy Policy
What Vertal Strike stores about you, why, and how to get rid of it. Last updated: 12 October 2026.
The short version
Vertal Strike collects only what an online shooter needs. Every time it starts, the game sends your IP address and a device identifier, which we use to enforce bans and stop abuse. Your account holds your Steam ID and name, your match stats and your purchases. The Unity engine the game runs on also sends Unity basic hardware and system statistics. No ads, no tracking SDKs, no data sold. We never see your card number. You can delete your account at any time.
What the game stores
Every start. The game sends your IP address and a device identifier — a code that stays the same for this computer. The device identifier is used only to enforce bans. The IP address is also used to limit abusive traffic and is kept in a security log. The game shows this on its first launch, before it sends anything to our servers.
Account. Your nickname and password (stored bcrypt-hashed, never in plain text). Started from Steam, the game signs you in automatically with your Steam ID and Steam display name, which become your account. If you register with an e-mail address, we store that too, along with the IP address used at registration.
Career stats. Kills, deaths, score, play time, level, coins, weapon unlocks and quest progress — the numbers behind your Barracks profile and the public leaderboard.
Purchases. Which coin pack you bought and when. Payment itself is handled by Stripe or by Steam; your card or wallet details never reach our servers.
Moderation trail. Currency and account changes are logged with before/after values, and bans are recorded. This is what makes ban appeals and refund checks possible.
Support messages. If you contact us in game or by e-mail, we keep the message so we can answer it.
What we don't collect
No advertising identifiers, no analytics SDKs added by us, no contact lists, no microphone or file access, and we do not sell your data. The game talks to our own servers and to the services listed below.
Services the game relies on
Photon (Exit Games GmbH). Multiplayer traffic is relayed through Photon Cloud servers in the EU, so your IP address is visible to them while you play — that is how any online match works. See the Photon privacy policy.
Steam (Valve). Sign-in, downloads, achievements and Steam wallet payments are governed by the Steam privacy policy.
Unity (Unity Technologies). The engine the game is built on sends Unity Technologies basic hardware and system statistics, such as graphics card, processor and operating system. See the Unity privacy policy.
Server logs. Our backend runs on Google Cloud, which records request logs (IP address, timestamp, endpoint) for roughly 30 days. We use them for debugging and abuse prevention, then they expire on their own.
This website
vertalstrike.com uses Google Analytics (via Firebase) to count visits and see which pages get read. That is the only tracking on the site. See Google's privacy policy for how they process it.
Retention and deletion
Career data lives as long as your account does. Delete your account from your in-game profile, or e-mail us and we will do it for you. Ban records and the security log are kept after deletion, so a ban cannot be undone by deleting the account and starting again. Server logs expire after about 30 days.
You can also ask for a copy of the data we hold about you. Either way, write to info@vertalstrike.com from the address or Steam profile tied to the account; we answer within 48 hours.
Who is responsible
Vertal Strike is developed and operated by Drozd Studios, Slovakia. For anything privacy-related, contact info@vertalstrike.com. If we ever change this policy in a way that matters, we will say so in the patch notes rather than silently editing this page.